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OneHundred

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A member registered Jun 30, 2023 · View creator page →

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This is really hard! It's good, though. Dialogue, spritework, audio are all well done. The balancing is where my issue is. The platforming is very difficult very fast, and the cave-in being over a minute long and completely restarting if you mess up a dash-jump input is tough. I'm really impressed how polished this is, though. Reminiscent of Celeste.

Very Flappy Bird like. Needs a bit more content or another objective, because gameplay is very slow and usually easy. Also, I found that you could easily win by spamming space bar forever until you are infinitely far offscreen. Sprites are nice, and so is the music.

I love it, lol. Cut the eyeballs in half and destroy everything. Played like 5 runs until I got 15,000 and I am now satisfied. I've destroyed so much. My only complaint is that I swear sometimes I'd cut through an eyeball and then remain attached to it after instead of flying through, and die immediately when it fell into the electrified area at the bottom.

This is so fun. I am going to steal ideas from this, like the smooth loop that ends in a shop to create the gameplay loop. So smart. You could post this on steam with slightly more content. My only complaint is that the wolves feel kind of unfair. They damage me by attacking things before I even react! But awesome game. I got to Round 15 or something.

Chill game. Nice sprites and sounds. Could've been a bit longer or had a score system, but it's cute as is.

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This is probably my favorite game in the jam. I love the effects, sounds, and idea. Fast paced and fun!

Check it out! https://itch.io/jam/code-for-a-cause/rate/3378208

Very cute. Camera should be more ahead of the player in my opinion, and I'd like to see my total score at the end. Controls are nice and it looks great.

This is hilarious

Game is straightforward and cute, solid game. It's missing a timer or something to give it stakes though!

This has the makings of a really cool game with the building and defense system, and trying to optimize resource collection, and the art style is well done. It's missing some information though. For example I couldn't figure out what the point of the house was, and even if I got 6 guns they did not kill a single enemy. Maybe I'm just bad but I couldn't figure out how to get very far!

I got to about 350 (rolled an 80 at one point which temporarily lagged the game which was funny) and I don't see much to do other than roll the d20 over and over. Rolling mechanics themselves are cool, though, and so is the soundtrack.

The art is cool, it's all very simple which is nice, but despite that there's some complexity. The music stopped after about 2 minutes, which made me feel like a failure for taking so long LOL.

Check out Forwarded By: https://itch.io/jam/code-for-a-cause/rate/3378208

This game is cute, simple, and fun. It's also really hard! The best I got was a C. Is the best strategy to slow the machine down while the worker says the next prompt? It's tough!

Great game. I like the board game-y graphics. I think the meta is spamming the pieces you don't need in out-of-the-way places, lol. I got 52km, and then my second run when I died the game didn't end, so idk my score! Awesome game, though.

 I like the movement options, but the controls were a bit clunky and I got stuck on top of the enemies which was funny. I like the interpretation of the theme, getting older is a cool way to force the player to move.

Fun game. It's funny you can run through rocks and trees but fences? No. Immediate death.

This is a really cool game, pretty straightforward and snappy. I like the art. I wish the diagonal movement aligned with the tiles though.

This is a great traditional platformer. The death sound and animation for being killed by candy made me laugh every time. It's really hard, though, especially the end of level 3. I ended up with a time of 3:03, which I think is pretty good.

This game is hilarious and I love the attacks. One of my favorite games I've played in the jam. I did manage to get out of the map by bouncing off the wall at the start to get leftward momentum and then flew into space lol. Great game

The mechanics are cool and the art's cute, but it's bit slow. Nice work.

Very interesting concept, and the resource management was well done. It's missing something to do with the resources besides buy, sell, and trade them, though, if you're continuing development.

This is AWESOME. Simple but actually incredible assets for spicing up game effects. I've been randomizing the colors and using them as explosions and they give everything a bright pop. You're the goat OP