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How does the game fit into the theme?
In order to avoid falling into the abyss you must keep moving forward
What premade assets did you use if any?
none
What are the Discord usernames of everyone on your team?
BeetleTongue
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Great stuff, but there were a lot of falls that didn't feel earned, like the hole was hidden by a block, or a projectile that kept pushing me after already hitting me once. Also, the fact that diagonal movement doesn't align with the grid 100% threw me off several times.
Really awesome game! Straight to the point and thats what I like!
This is awesome. The hitboxes need some work. Or maybe more depth to the projectiles. Great work regardless. I hope you update in the future.
Very solid game, its fun! Never played an iso platforming challenge and I think its a wonderful idea. Though ,assuming the shadow is the actual hitbox of the character, I would wish it to be a bit more lenient. Diagonal movement is something to get used to and if you mistep you die so I think making it a bit easier would be great. Also I love the eyes! Play a part in my game too lol
This is a really cool game, pretty straightforward and snappy. I like the art. I wish the diagonal movement aligned with the tiles though.
very fun and effective mix of mechanics! i like your interpretation of the theme as well!
thanks
Revisiting this because it is definitely one of my favorites. The gameplay is satisfying. The level design, music and art style are all well done.
I also think the coyote time would have been good lol, got to lvl 5, good interpretation also.
Fun game, i like the falling tiles idea for theme interpretion.
This requires way more skill than I have, but I enjoyed failing at it anyway :D
thanks for playing
Very fun! I like this could use coyote time though lol I am raging
that's a good idea, i didn't even think of it, thanks