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0xMayank

3
Posts
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A member registered 44 days ago

Creator of

Recent community posts

Thank you so much—I’m so glad you enjoyed the concept and had a relaxing time with it! That’s exactly the vibe I was going for, so it’s awesome to hear it hit the mark for you. Your kind words really mean a lot, and I’m thrilled you had fun fighting through the waves. If you have any other thoughts or ideas, I’d love to hear them—thanks again for playing and for the support!

Thank you so much for your thoughtful feedback—it really means a lot! I’m glad you think the system has potential, and I totally hear what you’re saying about the mechanics. You’re right, the combat could definitely use more depth to make the boss battles more engaging and challenging. I’ll definitely look into adding more variety and strategy to the fights so it’s not just about button mashing.

I also completely understand how the spin wheel might feel a bit frustrating, especially if you’re eager to try out all the bosses. I’ll brainstorm some ways to make that process smoother and more player-friendly.

On the bright side, I’m so happy you liked the  visuals and the art i used assetpack(https://pvgames.itch.io/infernus-tileset) as i am not good at art. Your feedback is super helpful, and I’m excited to keep improving and expanding on this. Thanks again for taking the time to share your thoughts

I had such a great time playing the game! It took me a little while to get used to the controls, but once I did, everything clicked. The theme was implemented so perfectly—it really brought the whole experience together. Well done!