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13579doods

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A member registered Sep 04, 2018 · View creator page →

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yeah we had a number of scope issues, the small enemies was partially a stylistic choice that emerged from working in a full resolution pixel art style, and cutting a zoom feature because of programmer time. Thanks for checking us out, and stay tuned if you're interested in a full game! We're currently organizing who's gonna work on the full game from the jam group.

Cute concept! Def needs more variety in towers and some cleanup for the smallest and largest tower sizes but could make a very interesting full game.

Yeah we definitely had a lot more we wanted to do, and even more was cut down fairly last minute because of bugs/programming delays.
Originally we wanted to have branches grow in all different kinds of directions and have different bonuses for different shapes, and a more dynamic economy with a root growing system.
Good new though, A large portion of the team is interested in making real game out of this idea so stay tuned!