This combines RTS and shooter elements. An idea for the future could include diplomacy, since I find you can't just actually declare war on other factions. And it would be nice to ally with a faction. Partially because I can't stop thinking that they will raid terminals. Or there is, but I can't find it. Another is Artillery. In short, they can shoot on a cross-map scale. However, they could be expensive, slow, just as a handicap. However, in short, this is a great game! could do with a bit of polish, but yeah!
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Played the DEMO. Hacked through it. Pun not intended (Hehe). Anyway, it is a nice change from the usual. I liked how the professor taught a bit of Hx0ring. A bit of a dream. But then a dream is what a videogame is, no? Shout out to the Dune nod in the Emi Okada system! Liet-kynes, more specifically. 8/10. Will wishlist. Cannae wait
I think that you could make a 'Special Missions'/'Challenge' category. These are basically real, somewhat obscure achievements done by aircraft in World War 1. You unlock them by progressing the date. Also, https://en.wikipedia.org/wiki/Le_Prieur_rocket
Further feedback: Bombing is actually proving somewhat tricky because aiming them is tricky. You have to rely on instinct for when you release them. You can't see downwards. The rockets have a worrying pattern. Is there a single-fire option? Mission ideas: Attacking a zepplin, attacking a zepplin yard, attacking an "Aircraft carrier" (I mean a retrofitted cruiser).