Oh my stars. That was absolutely amazing. I am blown away by this demo. The prose, the characters, the setting and the customization options... top tier stuff. Sorry for gushing but wow I can't wait for more of this.
Justice
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Thank you for taking the time to reply and for seeing what I wrote for what it is: constructive criticism. Like you said some flavor text here and there related to the PC's personality and speciality would go a long way in making them more a central and well defined character in the story. It could be little things like characters saying "don't expect much conversation from them" if you play your character as stoic or "you're in your element in this club" if the PC is more outgoing. I'm not advocating for stat checks and I'm so glad you don't have that in this game. It's honestly refreshing not having to stress about that kind of thing.
I get also how this can be difficult since you offer so many choices to every situation which is pretty awesome. It would, I think, be even better if there were just more acknowledgements here and there about it from the NPCs. You put so much love and attention into the NPCs (it shows) and I think the PC can benefit from that too.
I don't expect or think you need to change plot element like Rylan getting away either and absolutely understand that choice.
I'll say this in closing: yours is one of the best IFs I've ever played on this site and I've played a lot of them. Keep up the good work. I can't wait to see what happens next.
I've been coming back to this game for a while and it has its charms. The story is well paced, the LIs are numerous and varied in their personalities (although they bicker way too much among themselves which can get pretty annoying).
My main issue however is with the player character. I have tried a few personality styles and backgrounds and can't help but dislike my own character. Let me explain; at the start of the game you can choose all the usual customization options that are luckily quite varied but rarely come up again. Then you choose an area of expertise like combat or gadgets etc.
The upsetting part is that none of it matters. You're supposedly this expert hunter/agent character but you are absolutely useless in all situations. Did you pick a good fighter? Too bad because you'll get your ass kicked in every instance that a fight is involved. Are you brainy? Doesn't matter because all of the other characters will explain things to you and make all the plans themselves.
Your player character is totally helpless in every situation and I found this to be quite frustrating. They are completely reliant on those around them and without agency except on who they choose to pursue as an LI.
I like this game and I think the author is talented. I just wish that more consideration was taken into making the PC feel more active (and fun to play as) in the story rather than just us the players being told they're good at what they do. From what I played they aren't at all and it makes no sense that any of these people would like them.