رسومات اللعبة جميلة جدا، البرمجة واضح انها كمان متعوب عليها، الجزء الي ما حبيته في اللعبة كان إضافة عنصر الأكشن ليس بالضرورة ان تكون كل لعبة بها أكشن من وحوش وهجوم وتفادي أعتقد اللعبة كان راح تكون أفضل كثير لو ركزت على القصة ووضع خيارات للتقدم مثل رواية تفاعلية بدل الأكشن الي يطلعك من جو اللعبة، بشكل عام مشاركة جميلة بالتوفيق.،
Four Knights
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أهلين أولا ألف مبروك على تسليم اللعبة في زنقة الألعاب وهذا أنجاز في حد ذاته، فكرة الرجوع في الوقت فكرة جميلة جدا لكن لم استطع ان افهمة كيفية تطبيقها في اللعبة ربما لم تظهر عناصر الواجهة بشكل صحيح على شاشتي، بخصوص عامل التسلية كانت اللعبة سهلة جدا كل ما فعلته للفوز كان الاستمرار في الضغط على زر الحركة حتى الفوز، ربما تريد ان تضع بعض العوائق في الطريق - تل عالي أو غيرها- حتى يكون هناك تحدي يواجه اللاعب، أكثر شىء عجبني في اللعبة هي تفاصيل السيارة وفيزياء الحركةشغل عالي ما شاء الله ^^
I like the game Said! Good job with the idea, and the pixel art is nice.
It felt repetitive after sometime but you can add some day-night cycle or some variations to make it more challenging, since for example you can buy watermelon (which has the best rate of return) which is cheap and available from the start, then extending the space and keep doing that forever, but with some nice animation and adding more obstacles and design element that will give you an even more awesome game. Keep it up!
the comments made me laugh, its like living the development process with the developer, i wish if there was an indication of what to do i got lost for a while and what happened at day 3 (is it just an image or did i missed something). and answer the dev. question " is this even a game?" yes its. thanks for the experience. for some reason unlike the other guys on the comments i don't find it hard nor frustrating. -Apollyon
- let the programmer use the engine s/he most conformable with
-if there more than one programmer and both didn't work on the same engine together before, its better if only one person program. or both work on unrelated codes.
- divide the task and priorities early
- make a game with 1 day scope and once it finish, expand on it
Great job with the story, the conversation with his mom was a perfect ending. save points made the game far more enjoyable that to start from the beginning. both the visual and sound effect can be improved to extend the horror theme. and some trap can be improved to make a real nightmare for the player >:) .
thanks for the experience.
and good luck.
-ApollyonX
Great use of theme, the game deceived you and make unable to recognize what are you looking for. however the game-play jump from 1 button to 9 in one step which really hard, and do it ever end i found away to keep going for a while but seem its an infinite loop.
thank for the experance and good luck,
-ApollyonX
great game i enjoyed the Skull levels the most, i died like 100 time xD but it was fun ^_^. the creepy sound when hit an illusion is awesome, the death visuals and SFX are out standing, the level design is fantastic (rush it and you die ^^). it will be great if you add WASD control, and the possiablity to select which level to start from
-ApollyonX
the idea is great it little bit confusing at the start tho. i like the way you used illusion to make the player at the same place again and again. our game have a Similar idea,different execution ^^.
so at the start i was really annoyed by the controls i though you only can move box by collide the FP controller with them then i opened the WebGL version and the controls was written there (it will be great if you can add something in game to till about control like to interact press E when you get close to object). also an quit button in game will be great since at the end you fall then restart ^^. also the text was a little bit fast for me (maybe you want to make go to next on player click or something). btw somehow i mange to go out of the maze xD (unity (door)collider hit me and i end up at the wall).
good job,and good luck
thank for the experience.
- ApollyonX
أبدعت في فكرة والتنفيذ. القصة القصيرة في بداية اللعبة كانت ممتعه جدا، أسلوب الرسم كان جذاب ومعبر، التاثيرات الصوتية تتماشى مع القصة وكذلك الخلفية الموسيقية للعب. والصورة التي تشرح الفكرة قبل بدا اللعب كانت واضحة وتوصل المعنى للاعب. التحكم كانت ممتاز. ربما تريد إضافة نظام للنقاط او ما شابه (رأي الشخصي اللعبة ممتعه كما هي من دون نقاط ،ألعب لتجنب الملل ^^)
وأخيرا شكرا لك لهذه التجريبة الممتعه ^^ وبالتوفيق
- ApollyonX
@Abdullah Alsayed يسعدنا أنها أعجبتك، سوف نقوم إن شاء الله بتحسين النهاية بشكل خاص والقصة بشكل عام بعد نهاية فترة التقييم. يبدو ان هناك خطا برمجي في النهاية العربية شكرا لك لتوضيح ذلك.
@IliassFoukhar you are right the end need to be improved at least to give an explanation not just a white screen with text. we will try our best in developing the game further, but for now we will focus on fixing bugs right after voting is finished.developing the game will start at least 1 month from now,since we already have our handful with a project that need to be finished by the end of this month.
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@mousa_raef you only need to click the mouse for using UI. you can use WASD or arrows to move. (there are a bug that make the mouse cursor not to show up sometime)
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