Hey thanks so much! I definitely plan to release updates to both the tiles and the included godot project.
84d93r
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Thanks for playing it and leaving some feedback! We definitely want to work on making it more intuitive to understand, and add more visual feedback to things. For the pixel art I essentially expanded upon a small asset pack and interpolated the style where I could to create the characters and other elements.
Hey, glad you like it. Thanks for playing and leaving some feedback. This sort of stuff is invaluable :)
I’m seeing a lot of comments about the screen size being cut and I’m wondering if that’s just due to bad placement of the UI elements when they are not raised up. I certainly learned a lot about Godot UI stuff this jam though!
Thanks!
Yeah, some of those issues are definitely things we wanted to polish, but ran up against the time limit. There is one thing that we missed though. I think the UI looks like part of the game is cut off, but in reality it’s just meant to sit at the bottom out of the way. I think redesigning it to not look cut off is a good start for some post jam polish!
Thanks for playing, and thank you for the feedback :D