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9link6

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A member registered 82 days ago

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Thank you for answering.. 

The people over at r/gamemaker said that moving mkf to gm studio isnt able to be done because of the use of too many "obselete functions" but you know better it seems... 

Maybe you guys will figure out how to move it to gamemaker studio eventually and port it to android via gm studio? 

If not, im sure once the source code is released someone could/would take up conversion to lua for Love2d and port it that way.. 

Thanks again, have a good day and keep up the good work :) 

Im curious, would it be possible to convert this games code from gml or c++ (not sure which) to lua for love2d? (given effort is put in and some creative workarounds used where theres not a code equivalent for a function...)

the two reasons i ask is because apparently the code uses "too many obselete functions" to be moved to a newer version of gamemaker to port... And because if the code language can be converted (gml would be easier than c++) it'd make a mobile port possible...