Uwa! So speed!
A_Fine_Egg
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This game is pretty great! The humor in the first cutscene was super good, I love the aesthetic of the low-poly world that feels unique but also very much like the standard sort of "i'm in hacker voice" stuff you'd see in the movies. I found a weird movement mechanic that lets you rocket yourself forward and to be honest it felt really satisfying to do! I feel like I may not have enjoyed myself as much without that quick movement option. How dare you make me play as a cryptobro though
While I think the weapon mechanic was good, I did run into a couple problems while playing the game. Firstly, at the tutorial, I used all the swords given to me to hit the dummy, so when I entered the first stage, I didn't have a weapon to use. Because of this, my only option was to repeatedly dash through the stage, which didn't feel like a good introduction to your game. You were good about giving the player weapons for the other levels, it just feels like the first level was a bit of an oversight.
Secondly, I don't think the option for a fast movement option is exactly necessary or even good here - several times I would accidentally start to dash, and then when I used a sword slice, I would move so far ahead that I would have to backtrack to grab the sword. Sometimes it felt unaccounted for and annoying.
That being said, I adore the art. Jack McGee is one of my favorite artists on Twitter and it was cool to see his art in a video game.