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AaronGameDeveloper

19
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3
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A member registered Jul 06, 2022 · View creator page →

Creator of

Recent community posts

Thank you for your kind words and for playing !! Very much appreciated :D . 

There is a bug with the buttons,  that causes them to bounce off weird sometimes. It has been fixed in the next update :).

 You have to hit the buttons from the front in order to activate them otherwise they will bounce off :D

Thank you for playing and for your feedback ! Very much appreciated!!

Thank you !! both for playing and for your kind words :). Glad you enjoyed it !

Very interesting idea and quite well executed ! I liked the glitchy aesthetic and the gameplay which makes me feel like I am trapped and forced towards a single goal , which I assume was intended. 

The only improvement I would suggest is making the target collider more forgiving/bigger, there were a few times I thought I hit the target, but I must have just missed it. Maybe since it is a bomb, as long as the target is within a certain distance upon impace it could still be a success. Just a suggestion though.

 Overall great job with your jam game !

Full Developer Playthrough of the game :) So everyone knows the game is possible to beat xD

Thanks for the kind words and for playing :) , I'll add controller support in the next update :)

Thank you so much ! Glad you enjoyed it ! Sounds like you understood the game entirely :)

Yeah the bouncing is easily the most buggy part of the game haha, which is why it wasn't used much in the level design. I just didn't want a instant failure if the player hit an object :) . Thanks for playing and glad you had some fun with it :)

Hahahaha , I was so tempted to add a WASD for the bullet , but moving with the mouse seemed like it's own challenge xD . Thanks for playing and sharing your times ! I shared mine in the comments of the game itself :D. Glad you managed to get through it ! Some of the last levels are a bit difficult .

Very cool idea for short casual game , and executed well. On my first playthrough I didn't read the instructions correctly and thought I just had to collect the hot dogs , the colliders on the hot dogs seemed a little small sometimes it seemed like I hit them but then moved through them, that could be by design though :) 

I got an infinite loading screen when trying to register my high score, for reference I used the name "AaronGameDeveloper" in the name input. Hope that can somehow help debug it. 

Overall, great idea and a shame you had to cut some stuff to make it work on the web, but you've done well to show your idea off in a small area :)

Gave it a bit of a go , and I enjoyed what worked in the game :D . It's a shame you didn't get enough time to finish it , Hope you learnt a lot from the jam ! 

Thank you ! yeah I couldn't get the bullet bounce to work correctly but I thought it was good enough to be included in a MVP. The most annoying bug is the levels not being shown in the main menu even after unlocking. I swear that was working xD hahaha. Thank you for playing and giving some feedback :D  

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My best times ! , I'd love to see yours too !

Hahaha , that is more then fair. It is made to be a puzzle game where the player considers their moves before starting their attempt. Sorry if you thought it was something else xD. Thanks for playing !!

Many of the levels being repeats of the previous at a harder difficulty is by design. The whole point is that as you are getting better at the game , the game is getting more difficult. With more time I could have made the game less repetitive and add more mechanics for the player to interact with. But I think it's a fair effort after two weeks for a single dev. Thanks for playing and your feedback ! :D

I made alot of use of assets I already owned and assets that are CC0 , that made it achievable xD Art is not my strong suit lol . Thank you for playing !

You can turn the flashlight off with pressing the F key :) , I added it in the project description but that may not have appeared on the jam submission page . I should have put the controls in game xD my bad lol. Thanks for playing ! , and yeah the sound of the eating was a CC0 sound of a rabbit eating a cucumber xD hahaha. There are 5 different footsteps that randomly play, both the rabbit and player use the same sounds so that would not be helping the repetition. Agreed though I should have made a different sound and ground material for at least the path, and probably made the  footstep noise for the player even lower to avoid it becoming too annoying :) Thanks again for the feedback ! :D

Thanks for trying it out ! , I admit I didn't make the objective clear enough xD . I wish I could take credit for the bunny as it does look amazing but I acquired the model as a free asset from the unity store : https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/cursed-toy... . It is so creepy xD

Thank you so much ! I made it over 3-4 days so can't complain with great feedback like that :D. Glad you enjoyed it !