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Abby Wiley

27
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A member registered Apr 27, 2019 · View creator page →

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I managed to reach depth 11 on like my 3rd or 4th try, super fun game. I really like the attacking mechanics and the shop, it adds a level of decision into the game instead of it just being purely skill based. Also the graphics look super nice, and the music fits well. Good Job!

Yeah i did make the warnings last for a pretty long time lol, but they do become shorter when your score gets bigger

It's a fun concept, pretty difficult too. It would be nice if you added a scoring system to tell the player how far they went. The graphics are really good though, especially the background and player

I like the idea of going around finding keys. It would be a lot more enjoyable though if there was a way to sprint, but maybe you'd consume oxygen faster. Also I picked up some of the brown pile things, I have no idea what they do but I got 5. Also on the 2nd to last floor it is possible to drop down to the door immediately, but doing so prevents you from getting back up, making the game impossible to win. The art looks really good though, good job!

Este juego es divertido, pero no yo sé por qué a veces muero, cuando no veo ninguna balas o enemigos me golpea. También lo siento si mi español es malo, español no es mi primer idioma.

That's a pretty good score!

I got 453 meters on my first playthrough lol, idk if that's good or not. I played a few more times but that's the highest I got. I really like how collecting enough coins makes you move forward, acting as like an extra "life", and gives you a temporary speed boost.

I would have put it in fullscreen but I had 30 minutes left before the jam ended to submit it and I don't have a lot of positive experiences with making my games work in fullscreen, sorry :(

There are literally 3 games that are named "Mirror Maze" lol. I think the "maze" part is a bit misleading, maybe "labyrinth" would be a more fitting title

Once you realize that you have to get the little people to become big, the puzzles can be finished in seconds. But I like the little interactions that the choir people have, it gives them some personality despite the game lasting only a few minutes. Also I don't know how hard it was to make the glass shatter effect, but it looks cool so that's all that matters

Yeah I'm gonna be honest I don't have the dedication either. I haven't even beaten my own game yet :)

wow, you have some dedication

This game is super fun, I love how each level introduces a new mechanic, it really spices up the gameplay. Also I love how if you fail a level you get thrown into jail, very nice detail.

Good sound effects, good music, good art. I enjoy the game, although I kind of suck at it lol (High score of 430)

The worm looks so happy when it doesn't die, it makes me happy :)

This is super fun. I beat the normal difficulty on my first try. I still can't beat hard mode, but I got to 98% completion. The sound affects are also super nice

Great game, I especially love the descriptions that appear when you hit a target or use a food ability. "menace  to society" is my favorite.

Also this is super impressive for a first game made in an actual game engine, great job!

I had wanted to add an upgrade system to the game, but once I read the rules I realized that I can't have anything carry over across games. I might make a full version if enough people want it.

If you dash downwards while being on the floor, or hit the floor while dashing downwards, it will pop the bag up into the air.

Pretty impressive for a game made in 48 hours and with a language you didn't know, I can't even make a somewhat decent clicker game in 48 hours with a language I do know :P

Very fun game. The battle mechanics makes it fun to strategize on who to pick and who to evolve. The game is also very difficult (or I am just bad). Overall good game

I like that you took a theorem and made a game around it, a very interesting idea. It's fun to see your monkeys get a new high-score. Having a global leaderboard is also a good idea. Overall an interesting idea that would be neat to see more of.

The game is very fun, the levels are well designed and the simple controls are fun to master. Great game!

I wish there were more than two levels because this is a really cool concept!

It is a fun game and a good concept, I would love to see it expanded upon. But if you scare someone in a way that they don't hit a wall and fly off screen, the level becomes impossible which is very annoying