Interesting gameplay loop! It was unique changing between the little astronaut looking guy and the ghost, which changed the objective and forced me to think about what I did last.
I like the interpretation of Time Tethered for this one. Tethering the attacks to a timing-based rhythm game is a cool idea - I just suck at rhythm lol
This was super fun! The art and sound were incredibly enjoyable, and the time rewind mechanic was a smart puzzle mechanic added to the platformer. I had a good time discovering that the events, such as the player pushing a block, also get rewound.