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Adam Fowler

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A member registered Sep 14, 2015 · View creator page →

Creator of

Recent community posts

Really cool concept. Got a little stuck on the level where you have to go up. But with a little more polish this could be a really nice game.

Very nice game. I like the simple controls and aesthetic of the game. This could released on mobile with very little work!

Feel free to try out my game. It's multiplayer so you'll need to get some friends together to play it. https://itch.io/jam/yogscast-game-jam-2020/rate/844132. Also currently working on some more post jam features so keep any eye out for updates on the game :)

Feel free to try out my game. It's multiplayer so you'll need to get some friends together to play it. https://itch.io/jam/yogscast-game-jam-2020/rate/844132. Also currently working on some more post jam features so keep any eye out for updates on the game :)

Feel free to try out my game. It's multiplayer so you'll need to get some friends together to play it. https://itch.io/jam/yogscast-game-jam-2020/rate/844132. Also currently working on some more post jam features so keep any eye out for updates on the game :)

Feel free to try out my game. It's multiplayer so you'll need to get some friends together to play it. https://itch.io/jam/yogscast-game-jam-2020/rate/844132. Also currently working on some more post jam features so keep any eye out for updates on the game :)

Thanks! I've already got a list of fixes and changes I want to make so keep an eye out for updates :)

Ya, I didn't give myself enough time to set up the server and add the connection info the the game in time.

Thanks, I'll try to see what I can do

Thanks, it definitely was way too ambitious to finish in the 48 hour timeframe of the game jam. I'm planning to continue to post updates with additional features and more polish.

Hi All!

This will be used to update on post game jam update to this project.

So far there is an issue with the server hosting that is causing the game jam entry to be un-playable. Working on getting this fixed as soon as possible.

Thanks, I'll have to keep checkpoints in mind for future games.