Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Adam Procter

22
Posts
1
Topics
28
Followers
99
Following
A member registered Feb 18, 2016 · View creator page →

Creator of

Recent community posts

Any ideas ?

of course

here is profile https://gamesdesignart.itch.io/

and here is one of the collections https://itch.io/c/61212/winchester-school-of-art-games-design-art-course

Unfortunately even there the only collection is showing is the one that they contribute on thier own not the ones I have made them a collaborator on.Image attached might help

I have made another account a collaborator on a collection I started as they and I want them to be able to display on there profile page and add game but even when they tick the option to display on profiles the collection does not appear but it is fine for my profile any ideas ?

They tried adding a game and edit the collection to see if there was a need for them to have been an active contributor for it to appear and can confirm the tick to show on profile is also on.

I would expect it to show up on both profile pages

@itchydudes check out the final version is now online - see what you think with the new one feedback welcome - https://keepers-veil.itch.io/keepersveil

(1 edit)

yes we are testing on a real playdate and have just updated to 0.1.9

A known bug is do not undock crank before entering the hut. Also the UI for crank in the hut is still not fast enough in updating. Hoping to address that this weekend

Levels have been updated to from the test ones (aka very few trees) I hope to also redesign level 2 and 3 before Wednesday.

Thanks again for playing!

new update 0.1.7 would love for more testing and comments, more to come this month too. thanks again

This is more likely bad UI communication :) as the tool screen does work… have made some changes for 0.1.7 (out today) but more coming for this screen - thank you so much for trying the game

(1 edit)

At the moment if your tool is below 100 you can sharpen it by cranking the crank at a set speed to put your “cursor” into the target window (pressing up doesn’t currently actually matter) when you crank you will eventually see your “cursor” moving (aka a new rectangle) inside the box under the text

Great feedback.

Fixed, please try again :) thanks

Oh ok let me check that thanks.

👍

The confusion of what to do in Connectory is much like your first day handling real calls in a tech call centre. 

But unlike a real call centre this is a wonderfully addictive game. The charm of the visuals and sound design are excellent. 

I’m not sure I’ll ever connect 10 calls but we shall see…

I would like a little more or even just a smudge of some onboarding as the replay value is great but I fear many players will be put off if they don’t connect anything in their first couple of runs. 

Be useful to see final score on the end screen and I’d love an iPad version. 

I understand originally created for a game jam but even so I do hope a few little updates to tweak game experience. 

pixijs is super cool

The form is locked ? so cant send feedback

(1 edit)

thanks Bobby version 4 is now out

version 4 is out lots of fixes

Thanks Bobby, version 3 is much expanded please take another look when you have a moment.

Version 3 is much expanded come and take another look.

👍

Can we get a mac executable ?