Ah I get it! Just saw the tutorial you put out, ill give it another go!
Aden George
Creator of
Recent community posts
I love the switch from top down to sidescroller when in the bunker and in the city. I also love the VFX when a building obstructs you allowing you to literally see through it to your player. The inventory system is solid however the movement I was not a fan of at all. I also got momentarily confused because the inventory key is "I" but when I opened the zombie vendor's inventory with 'E', I could only get out of it by pressing the "I" key again which is very simple but caused me to get stuck for a good 30 seconds lol. Visuals are nice and zombie sounds are great! I love the mechanic with your zombie just he can be very sluggish making navigating the environment safely a task. In the time I played I only found 1 lootable container and I wasn't able to enter many buildings (If the entry was on a side of a building that wasn't camera-facing, this could be why I wasn't able to enter many buildings as I wasn't able to figure out where the entrances were). A very solid entry I liked the atmosphere a lot!
Very polished battle system! I love the style of the UI though I find the placing a little awkward at times but it functions how it needs to! The SFX, detail to animation, and different attacks are very well done and I love the fact that scifi characters are incorporated into the medieval setting. Solid entry!
I love the concept of having to feed this carnivorous plant to stay alive. I wasn't sure what the point of being able to shoot was (maybe I was playing it wrong?) but I never came across a situation where I had to shoot anything unless I was supposed to shoot the plant and destroy it? Other than that, I love the world building, sfx, controller, and the animation to the plant! Very well done!