¿Can I continue the game without having to fight any maids?
AdrianSoto200
Recent community posts
I gonna write every recipe I got:
warm =
Chill =
Amplify =
Dampen =
Pixie Dust:
I think Pixie Value it's 3L
Dragon Scale:
Warm = Nothing P6 L3
Chill = Extra Padding P4L3
Amplify= Nothing P5L4
Dampen = Big Bloat P5L2
Magic Beans:
warm = Fat Potion +2 P5L3
Chill = Make Room 3 P3L3
Amplify = Make Room 4 P4L4
Dampen = Fat Potion +1 P4L2
Red M:
warm = Make Room 3 P3L3
Chill = Nothing P1L3
Amplify = P2L4
Dampen = MR(MakeRoom) 2 P2L2
Brown M:
warm = MR3 P3L3
Chill = Nothing P1L3
Amplify = Nothing P2L4
Dampen = MR2 P2L2
Grown Herbs:
warm = MR4 P4L4
Chill = Nothing P2L4
Amplify = Fat Potion P3L5
Dampen = MR3 P3L3
Behemonth Steak:
warm = Nothing P6L3
Chill = Extra Padding P4L3
Amplify = Nothing P5L4
Dampen = Big Bloat P5L2
Slime Jelly:
warm = Mana Stores P3L4
Chill = Energizer P1L4
Amplify = Butter Ball P2L5
Dampen = Nothing P2L4
Four Leaf Clover:
warm = MR4
Chill = Nothing P2L4
Amplify = Fat Potion P3L5
Dampen = MR3
Mackerel Oil:
warm = Nothing P5L4
Chill = Mana Stores P3L4
Amplify = Nothing P4L5
Dampen = Extra Padding P4L3
Ground Wheat:
warm = Nothing P4L5
Chill = Butter Ball P2L5
Amplify = Pathogenic P3L6
Dampen = Mana Stores
Dragon Scale
I think Dragon Scale it's 5P
Pixie Dust:
Warm = Nothing P6 L3
Chill = Extra Padding P4L3
Amplify= Nothing P5L4
Dampen = Big Bloat P5L2
Magic Beans:
warm =
Chill =
Amplify =
Dampen =
Its a good Game, but I Will tell some tips, the Boost dice its Better a Silver rank than Gold, bcs you have more chances to use a 2 points than 3 althought its Better 3p than 1 yet. don't transform terrain dice into a heavy dice, bcs heavy it's worst than normal terrain dice, its Better if you can use the place quickly, can theres time when the game will make you lose if you like or not
Sorry if I exclaim a lot with bugs and all that, the game fascinates me, it is excellent in almost everything, I have only reached the first boss and I have loved almost everything.
The electrifying, flowing and rhythmic music that this game brings; The super cute graphic design of the protagonists, a gameplay very similar to that of undertale (with the theme of moving to avoid enemy attacks while protecting your soul and shooting the enemy figures) but with gem-moving games (such as candycrush ) and casting spells (as if it were an RPG game), it seems like a game phenomenon in all that.
The bad thing that I find with the game is how little 'versatile' the game can become in terms of configuration, such as not being able to play only with the keyboard (on PC) or that you cannot change certain buttons (such as moving For the stage with WASD or not being able to leave the automatic trigger of the Right Click, you have to keep space for that). The brightness and the color tone that you cannot change (although with that I exaggerate a bit xD). If it is very short it can be quite disappointing or if all the skills and monsters are the same it can become boring (although I do not ask you for impossible things either)
If it weren't a fetish game, I'm not exaggerating that it could even make it to the Nintendo Switch. In summary, the game seems great to me but the bugs and the lack of versatility damage it. The game is yours and is very good being an indie, you can take the suggestions from the comments or not, Good luck with your game and I hope you are recognized as a good developer, that is my criticism of this hidden gem :3
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FATAL ERROR in
action number 1
of Step Event0
for object obj_HEFightController:
Variable obj_HEFightController.timer_intro(100567, -2147483648) not set before reading it.
at gml_Object_obj_HEFightController_Step_0
############################################################################################
That's the code that appears
I cant play, help me D:
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FATAL ERROR in Vertex Shader compilation
ShaderName: shdr_ItemShine
D3DXCompile failed - result
at gml_Object_obj_Title_Draw_0
############################################################################################