Master piece.
Afrikanische Klein Katzen
Creator of
Recent community posts
Elementaphant is very good! Firstly, the music in the game is very good! It matches the tone of the game very well and fits in with it.
The gameplay is really good as well. I like the mechanics and the moving platforms.
However, I have one problem with it. The game is very smol and I think it would be great expanding it with more levels.
Other than that, it is a great game.
Meow.
EDIT
After playing your game through again I've also noticed how short it is. I simply recommend that the game be bigger. Right now it's great and I thinking adding another level that goes deeper in-depth with the mechanics that you have right now will not only improve the game but will make it one of my favourites to play on the Platform(Itch.io)
Hallo, Herr Smol. I will write a review for you.
1. The game demo is very good however, when you're in the cave and your head is above a spike you still take damage. What I recommend is that when your feet touch the spikes you take damage.
2. The shop menus still play the purchasing sounds even when you have no money. This can be an easy fix and all you need to use are Booleans for this.
Other than that. The game tis good. Music makes me go YES. Gameplay and spike dodging makes me go YES.
It's really hard to understand what's happening. I would suggest adding a narrative to tell the player what is happening and your main goal. I would also love to see some feedback in the game, such as audio cues to what is happening, so when I hit a sound plays. Things like this I think will dramatically make this a more fun game to play.
This game is fun and enjoyed the narrative. The only criticism that I have for it is that if you move using arrow keys the character won't turn around like he does when using WASD. There was also a problem after the tunnel level. Once you've climbed up out of the hole the Arrow Keys can't be used again for movement. Other than that it's a good game with really nice sounds and music with a great story!
Okie thanks for the feedback. I'll look into the problem you had and try to fix it.
EDIT: I've fixed all of your concerns. To make the level easier to navigate I've moved some of the platforms so you can see where you're meant to be going. I've also fixed the enemies not being killable on the second level.
Thanks for the feedback. I will try adding damage and healing items to battles.
EDIT: I've added a new mechanic with potions to the game. You can see what I've updated here; https://afrikanischekatzemadchen.itch.io/traurige-katze/devlog/156173/feedback-updates
This is a really fun game, the art style is simple but pleasing to look at. I really like the music and sound effects.
However, there is a problem. To beat the enemy you can just spam E and run towards the edge just to push him into the hole. I think that maybe adding a cool down to the punches might solve this problem.