That's okay, I knew it was a longshot. If I can get it figured out I'll report back here. Seems it is happening on Steam Deck too and I'm really not sure why.
After Midnight Games
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They work on Windows 10 and 11, and also Linux Mint, but not Arch for some reason. It is a Linux build of the game, not running under Wine or anything like that. Is there maybe some sort of dependency that is missing, or does anyone know if maybe the way Arch displays things is incompatible with these filters?
Hey there! I was wondering how much of the RTP for MV this could potentially cover? I am thinking of converting my project over to a new tileset, but want to make sure I can get as much of the RTP replaced as possible with what I currently have. How far do you reckon this would be able to go in practice? :)
Hey there, not even close to selling my game yet but I am going to have it free to download, optional payment. I was wondering if it was possible to have a certain amount that people can pay in order to gain access to some extra content. In particular, some DLC, the soundtrack, etc.
I'm just wondering because I'm still trying to exactly decide what my monetization model will be, and this is important info for me to have in order to decide that. If that isn't possible I might have to make a "Gold" edition of the game that requires payment or something, for instance.
Thanks!
Hey Hudell, just wanted to say that in maps that use a lot of tiles that have a priority set with a terrain tag, lag begins building up quite fast. I don't know if you have any plans on fixing this or if it is even possible, but it is pretty annoying! Thankfully I don't have a need for the plugin anymore, but if anyone runs into this problem in the future I figured I'd let you know about it.