i've spent alot of time digging at the bottom of the barrel of roblox games, as one does, and i've noticed that this game has some of the same systems that are extremely prevalent in roblox rpgs. from the classlessness, to the m1/m2 (charge attack)/block combat, to the unlockable skill system from random drops, to the player orientation being individual from the camera, to the repeatable dungeons with multiple difficulties, all of these things are familiar to me from roblox rpgs, and as someone who finds themselves getting sucked into those roblox rpgs extremely often, im glad this game gives a fresh coat of paint to those systems in an actually fleshed out world. i am beyond excited for the full release.
charliethedegen
7
Posts
1
Topics
1
Following
A member registered Aug 28, 2022 · View creator page →
Recent community posts
i love the gameplay so far, had to get the tutorial from a random steam guide but im sure a tutorial is on your list of things to do since its so early in development, i also think that buttons and stuff, especially the door buttons, the control panel on the stage, and the plushie should be made bigger, its hard to quickly click on them in a panic. the animations do need some work, but the models look amazing. very well made game but needs a lot of polish before release, im looking forward to future updates!