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Alchimia Ludum

15
Posts
5
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A member registered Mar 15, 2020 · View creator page →

Recent community posts

Ok, thank you very much for your offer!

Yes, the action of the game takes place in the future, but since this is a post-apocalypse, the tank does not have to be futuristic. But now it’s more important for us to find out simply what you liked more from a visual point of view. Thank you very much for your feedback and kind words!

No problem! :)

Thank you so much for your feedback, hint and reference!

Also, could you please give us feedback on this post? Thanks in advance for your reply! https://itch.io/t/741978/creating-a-post-apocalypse-rts-game-need-your-feedback

We have never seen such a game (although we are poorly oriented in mobile games and in your game genre). Therefore, we can’t say anything about how interesting this is to a large audience, but at least for us, it looks unusual and cool.

This is not a feedback, just for some reason, two thoughts occurred to us.  First, perhaps your game can help the player to learn a foreign language. Secondly, what happens if you play not with the other player, but with artificial intelligence?

Thank you very much for your kind words and detailed feedback, we really appreciate it!

We agree with your feedback on the ground texture, this will need to be further developed.

Yes, we plan that in future tanks drive through the buildings where is the way for it, and also for some buildings will be available capturing and/or destruction.

Thank you!

Thanks a lot for your kind words and feedback, we will keep that in mind!

Thank you so much for the feedback!

What a post-apocalypse RTS game without Abrams. But what could it become? So we made some sketches. Need your feedback, which concept do you like the most?

Central Park, Nuke York City map for the prototype of our post-apocalypse RTS game