damn this is a tough module! My group got a TPK in the first area - rolled up Two-Ways and his 10 gang members on the beach. Did not go well for the PCs 😆
Krycek RPGs
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A member registered Aug 05, 2020 · View creator page →
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Knave hack for running OSR sword & sorcery adventures in Roman Britain
Recent community posts
Captain's Log: Monolith 2e...Simplified Augmentations. comments · Posted in Captain's Log: Monolith 2e...Simplified Augmentations. comments
Captain's Log: Monolith 2e...Ammo Rules & Damage Types! comments · Posted in Captain's Log: Monolith 2e...Ammo Rules & Damage Types! comments
sounds cool! I’m running a Monolith game at the moment using some home brew rules to run it in a 40k Dark Heresy setting. I already use a house rule that for solid projectile weapons, if you roll max damage the clip is empty and you have spend the next turn reloading. Ammo takes a slot, but you can put as many ammo clips as you like in that slot.
I like the idea of different damage types
Knave: The Bran Mak Morn hack comments · Replied to garmbreak1 in Knave: The Bran Mak Morn hack comments
Official Adventure! - Doorway to Blasphemy comments · Posted in Official Adventure! - Doorway to Blasphemy comments
In the Shadow of Tower Silveraxe community · Replied to gelatinouscubism in In the Shadow of Tower Silveraxe: Community Message Board
I've never published any TTRPG stuff - until now! My submission is The Hadean Fort, a Mork Borg compatible module. Free to download. Any feedback appreciated.
Thanks!