I agree, I needed to find a balance between being slow enough that you can make precise movements and being fast enough that its not annoying, but I should've made it a bit faster. Thanks for the feedback :)
Loved the idea for this, really cool interpretation! I know its random, but I really liked how your commands are on a timer as well and the enemies move along with that, really well done.
I love how unique this game is and I really enjoyed the levels. The only piece of feedback would be to make the falling square obstacles a different colour/shape as I kept thinking I was moving the player when it was actually just a falling square. Great job I loved it!