Always loved cleric variants. This one definitely fills a fun niche.
Allvaldr
Recent community posts
Using it for pole vaulting was one of the ideas I also thought about, but the reason I didn't add it is because I didn't want it to interfere too much with the acrobatics style already written. I'm doubting now whether or not that was a good reason though, so perhaps I'll actually add it back in.
I also love the idea of a staff spin to block projectiles though. Right off the bat I can think of 2 ways to implement it. I'm not sure what fits the idea of OSE Stylish better. Would you suggest an action with a x-in-6 chance to successfully block projectiles, or an automatically successful block projectiles that costs 1 MP to use?
I'm not sure if I'm entirely happy yet with the power balance of this style, but I really wanted this flavour in the game since I've always been disappointed in B/X Staff as a weapon. So here goes:
Staff Master
Type: Advanced
+2 HP, +1 Attack Bonus
- Big Stick Energy: This person has mastered the use of the staff. They ignore the Slow quality when wielding a staff. They can use the staff as a Versatile weapon, either as a double weapon (D6/D6 damage); or as a reach weapon (10ft reach, D8 damage).
Suggested learning: A local mercenary called Shad is loudly extolling the virtues of the stick. Alternatively, get their ass kicked by an old man with a stick (he will use subdual damage as he's no killer).