This thread is for posting any styles you came up with and feel comfortable sharing with the world. Annotations about your thought process behind making it or what happened with it at the table are also welcome. If people are interested we could maybe do some kind of style "community pack", but nothing would be used without explicit permission. Anything you post here is yours.
I will start us off with one that didn't make it into the main book:
Asceticism
Type: Secret
- +2 HP
- Freedom: An ascetic cannot die of starvation or thirst, even if it would cause them to lose hit points (any relevant statistic cannot fall below the minimum to keep them alive).
- Vippavasa: Every day that they do not eat or drink, they gain new abilities but suffer either the campaign’s normal effects of starvation other than death, or if no effects are set for this campaign use the “Negative Effects” on the following table:
Days of Starvation | New Ability | Negative Effect |
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Every meal an ascetic eats causes them to revert to the previous level of starvation (i.e. they move up one position on the table) unless they are at day 8. They lose any abilities gained at their current level of starvation when they revert to a previous one.
Suggested Learning: A character can learn this from an actual mountain ascetic or make it 7 days without food. Use the effects of starvation outlined above without the benefits, and additionally the character takes 1 point of damage at the start of every day.
COMMENTS: I originally wrote this because it's such a big staple in Hindu myth, and also because I think the idea of embracing this kind of fantasy version of yoga fits in well with the mood of the rest of the book. However, at the end of the day, this one just felt a little too esoteric and fiddly. If you do end up trying this one in your game, though, let me know what happens!