Wheelchair
AlphaDown
Creator of
Recent community posts
Personally, my favorite game so far (but that might be to the fact I love hard platformers), pretty difficult, took me about an hour to complete all the levels (reminded me of Hollow Knight's Path of Pain). Art is also pretty good, intro and ending animations were great! Movement was weird at first but I got used to it and soon liked it, and took me a while to figure out that I don't need to press ctrl to hold on to an edge.
There are 2 things I have to critque though. The first and biggest one is the lag. I think it comes from the lava but there will be parts where the fps drops signifcantly, made some deaths really annoying. 2nd is connection to theme, it's not nearly as big as the 1st problem but I feel that this was one of the game's weaker points. It would've been nice to if the terrible hero theme was incorporated into the gameplay instead of just being in the start and end.
I would love to see the lag get fixed in the future because it hindered the expierence by a decent margin. But still know I really liked the game! - (Artist from Entombed)
Looks amazing art wise, can be a little laggy, but Im a little confused on some parts of the game. Like can I increase dungeon strength? Is the goal to place as many tiles down? Other than that it's pretty fun, I just like making areas with like 5 villages surrounded by water with a straight path to the dungeon. Theme is also on point, overall, Great Game! - (Artist from Entombed)
Art was pretty good, gave me Limbo vibes. Honestly the game was looking really promising, based on the start and images shown. But once I reached the log, the game ended, which was really disheartening. Is there something Im missing, like other endings and can you reach the other areas with the mushrooms and lilypads shown in the images? Cause if you can, it would elevate this game a lot. - (Artist from Entombed)