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Operation "Meat Grinder"'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 2.775 | 2.775 |
Innovation | #1 | 3.125 | 3.125 |
Sound Design | #3 | 2.500 | 2.500 |
Art Style | #3 | 3.375 | 3.375 |
Theme | #3 | 2.625 | 2.625 |
Fun | #6 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great little game. So much done in so little time. I just loved how professional and polished your UI is. It makes a huge difference! Great job!
Thanks, much appreciated. It was a struggle trying to get it done in time and had to cut a lot of ideas / features. I'm still learning how to work my time on these Game Jams (my second one), getting better but a long way to go!
Looks amazing art wise, can be a little laggy, but Im a little confused on some parts of the game. Like can I increase dungeon strength? Is the goal to place as many tiles down? Other than that it's pretty fun, I just like making areas with like 5 villages surrounded by water with a straight path to the dungeon. Theme is also on point, overall, Great Game! - (Artist from Entombed)
Thanks for you comments. The windows version is much better, I think the graphics are a bit much for WebGL. The aim really is getting the highest score before your dungeon falls or you run out of tiles. I had so many more ideas to put in (like monster lairs etc) but time went much quicker than I'd hoped!