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A member registered Jun 24, 2020 · View creator page →

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I appreciate the feedback! Infinite height was definitely something I consciously implemented, as I wanted the player to be able to save a run with quick reflexes to put more of an emphasis of good control over the characters. I definitely understand what you're getting at though, in my next draft I'll try to design levels that help to avoid that. Thanks for playing!

I definitely agree! In the next version, I'm going to add a limited number of platforms per level to eliminate the cheese.

Too much input lag, but I actually had a really fun time. I would consider trying to make this into a mobile game, controlled by swiping. Give the chainlings names, juice it up a bit, and you have a play store bestseller!

Thanks my dude!

Thank you so much, really appreciate it!