Noted! The game was pretty unbalanced in all honesty, and I would have done many things differently if I had the time, but I appreciate the feedback!
AlwaysAndross
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A very flattering compliment! What's actually hilarious is that this game was ALSO a fully realized version of the last game jam I ended up doing. I did finish it, but I didn't have any time to even make basic art for it (it was around two days long?) But, this games ideas was directly built off the previous which really helped in the initial stages of blocking out the mechanics!
I am confident with my art skills, and as a beginner programmer, I also feel like my coding skills are solidifying more with each project I throw myself at, it's such a rush to get this far with it this time around and I'm hoping I'll be able to tackle music and audio proper on a future project/game jam I take on!
Valid criticism! Being a solo dev for this and having to add all the audio stuff in the final hours, I'll admit I don't have much experience adding sound effects and music (I usually don't get that far with projects, haha). I didn't end up finding a track that wasn't copyrighted, and that was also not too distracting from the atmosphere I was going for, so I went with my gut and left it silent.
I'm still glad you enjoyed the game though! :)