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An7yIsHere

142
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A member registered Jun 18, 2020 · View creator page →

Recent community posts

Never had such a horrifying jumpscare on the intro of a game.

Late to the party, even if I recorded the game pretty close to when it was released. Planning on playing the next game in the close future.

The most fun horror-game I've played.

Maybe, too deep?

I am kind of late to the party, but this game really was fun and the hunting of the rest of the endings.

Really fun and darkly-christmasy.
The perfect kind of holiday horror.

While the game had it's flaws in certain areas. I had fun and enjoyed the game's flow regardless of the drawbacks. It got me pretty good on a couple moments. It's good, waiting for more games in the future.
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Wow, well.. Considering working with ACTUAL files and models from Halo, this game is in it's concept - REAALLY NEW.
I had fun, enjoyed the rough moments in it. Didn't finish it, but still absolutely fantastic.

This game as far as a demo goes- it gets above the scale.
It has the retro feeling of awkwardness in distant places, the eerieness of Silent hill and combat of RE. I am not that much of a fan of PSX-style games, so my own experience is also quite small. The environment was simple and fantastic in it's camera's perspectives and particles for each scenario - the old confetti going through the air, the far-fog, the AUDIO.
It's tremendous work, fun and enjoyful.

First of all, No - I did not get to finish it.
Secondly, I am traumatized.
This game is absolutely fantastic, with it's own feeling. I am very fond of the PSX-style inventory, plus the 'supernatural' lore about the dead.
If someone asked me how it was playing it, I would probably say like getting abused my the ghosts that ghostbusters caught.

Sweet and short little minigame, been a while since I played on of yours. But I at least got to finish it without crapping myself.

Lovely little game, the lore of it makes it even more intriguing.
Seems like there is much potential to the developer as well!

The game had pretty good atmosphere and story. Whilst it was tiring the whole 'loop' result of every action- It still got me pretty badly.

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This was one of the greatest games, I've ever played. Everything was great, the atmosphere the storyline as well- the jumpscares. Even if there was too much dialogue, and slow walking. It really made me jump a ton, just from simple ambience.

Quite the atmosphere, with the whole stranger guy thing going.. As well caught me off caught many times which lead to me shouting. Looking forward to future projects!

Mine couldn't handle it either since there are a total of 6..
That's why I tried to get them all. Steam helps with finding them.

Thank you for creating!

Whilst thinking that 'Amaan' will kill Sara, I never expected for it to be the Creator killing his protagonist.
It really was quite the experience, to be honest got me pretty worked up. And the dialogue delay for the jumpscares is EVIL.

Her father.. Indeed

Quite the game indeed, it was short and sweet with it's tempting atmosphere.  While the full game release is pretty far from now, I am surely up for any kind of future project that comes with it!

Whilst I was kind of late to the party- I did enjoy this game as much as possible. Even though the sounds were pretty high.
But there was creepiness which got me on my toes for my first playthrough. At least I gave the achievements a try and got them all!

This game brought me back into my childhood, with the simple arcade games. Even if I couldn't finish the game on time- I really loved it.

While, I am not really keen on games like these. This one really made an emotional impact on me. Absolutely loved it

Thi
Worst.. Game, I have ever gotten to get freaked out on.
The jumpscares were so subtle and so absolutely creepy. Got me on my LIMIT.

Nice PSX styled game, that really creeped me out in the sense of the ambience and whole atmosphere.
Absolutely wonderful. Keep working, I am really looking forward to future projects!

Quite an interesting game, gotta say. I do wanna mention about the whole cart-dragging mechanic that it's pretty awful honestly.
But generally, REAAALLY fun

Oh, did not notice it from the darkness- Might be good to add a brightness/gamma settings available.

I liked this game very much, but my main problem would be the map mechanic- Like whenever you pull out the map, you can't move.. So that just means you have to guess where you are facing.
Regardless, it was a ton of... Not fun- more like uneasiness.

Well, I don't really know why- but Windows' Version might be just crashing out of nowhere.. But it was a pretty funny intro regardless.

This game was pretty fun and VERY eerie as in the sense of the ambience, loud sounds and also- ending.
Really looking forward to more future projects!

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Whilst the game was creepy and got me filled with anticipation. Just waiting for something to pop out- I just got an enemy spawned on the elevator area and no more. Which got me pretty disappointed- as well the checkpoints.




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Pretty basic, but fun. The sound on the test was pretty loud, but the rest was okay.
I did like the twists and turns, but evidently it has lore which isn't explained- but I am not gonna judge it because the game was made on a time limit for the Jam.

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Good stealth mechanics, pretty basic but good-
The level under the deck, was probably my most favorite part of the game. Since it was the most spookiest, non-visible, horror-imagination-filled part of the game. As well the footsteps towards the end added upon it.

Well, this is a pretty basic game. But the ending was unexpected. Try making the animations faster would be a suggestion.

ABSOLUTELY PHENOMONAL!
I could never have guessed that this would have so much lore, so much emotional impact and mentally.

Thanks again Justin, although the game's great. The only bad thing that comes to my head, is that is terrifying. Which just means that the concept and system on the gameplay is absolutely fantastic.

Whilst playing, the only thing I feared was to get kidnapped. Until I saw the new Slenderman of our generation who knows technology.

Again.. A loss of standards, but similarly a fine~ experience. Needs more work, as well the controls.