This is amazing, thank you so much for making it so easy and cute to play with. Just one question: Is there a way to “save state” mid game?
AngelOnIt
Creator of
Recent community posts
Thanks for reporting these to me! and thanks for buying my plugin!
Regarding the errors:
1: [It can't save the mesh file until you create SavedMeshData folder (not in the package).]
-I added a check and a fix for the folder thing (Thanks for catching that!)
2: [the collider data does not save as a usable mesh]
-Although not intended in the initial release, this is a good idea and I've added your "m.hideFlags = HideFlags.None;" fix. Thanks! Now you can use the created mesh as regular meshes!
First of all, cool game! I didn't expect to play a text rpg today :)
Now for some bugs:
I got this (view image) after accepting the quest and running around killing goblins and all other creatures, then coming back and refusing the call to adventure. (accepting it did nothing).
Also the windows warning still shows up, just in case someone sees it