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Ansambel

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A member registered Jul 09, 2022 · View creator page →

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Recent community posts

i've added a tldr description, to help others, thanks for feedback!

This is really good, only the reset button hurts  :D

moving costs energy, and if you're out you die. I forgot to add it to the tutorial texts

Game looks beautiful. I would advise making your first obstacles easier, because you usually want to give players time to learn character movement before hitting them with the pixel perfect jumps. Also I feel weird about the breathing sound, it kind of clashes with pixel art aesthetic for me.

it's generally a good idea, to try to upload as soon as you have a prototype, and iterate on that, you will catch things like that faster, but  anyway this is a very respectable first game.

i think uploading this in 1080p, or zooming in camera would be a a good idea

i can see there was something bugged with the trainings, :( Thanks for the playthough, i see what parts weren't communicated clearly.

fun game, quick bit of advice, its usually good to use different colors for things that harm you, things that you can interact with (like a mushroom) or things that are just decorative. This way player will almost instantly understand your level.

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If the game can be run from browser do i need to provide separate windows build or is browser-only, ok?