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Game looks beautiful. I would advise making your first obstacles easier, because you usually want to give players time to learn character movement before hitting them with the pixel perfect jumps. Also I feel weird about the breathing sound, it kind of clashes with pixel art aesthetic for me.

(+1)

Thanks for the Feedback! Yes, normally I would do it in that way, but I messed up little bit the jump mechanic, so I thought that the first obstacle should be learned as fast as possible ^^