It's a great start but the camera needs to be reworked, it can get stuck between walls.
The dialogue needs to be skippable if you spam the interact button (like most dialogue in games)
The security guard sending you back to the title screen when answering questions wrong doesn't feel good.
Otherwise, great cinematography on the scenes. Good luck :)
antiNT
Creator of
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Hey, thanks for playing! This is an issue we're having with the Web GL build. Because you're playing on Mac (and obv cant download the Windows version) you could press the little settings icon at the top right corner in the level selection menu and click on "Unlock All Levels" which will, well, unlock every level for you to play from the level selection menu. Hope that helps !
I didn't really understand the gameplay, as I was choosing pretty much random options with each situation, and I didn't understand *how* my choices influenced which category (violence, science or nature). However, the situations and characters were really well written and always entertaining to read, and I have to say, this is one of the most polished games of the Jam I've played.
Good job.
Thanks for your feedback !
> "I really liked chucking bombs back, and catching my own bombs seemed cool, but I'm not sure the game ever capitalised on that"
If I understand correctly, you're saying that we can totally play the game without catching bombs (a.k.a bruteforcing the levels). If you're talking about that, then we agree with you that in trying to make the game easier for the jam, we accidentally made it so that you can (in some levels) avoid catching bombs. We will probably make the game more difficult and try to make it so that finishing a level without using bombs is something difficult to pull of, but still rewarding, kinda like a challenge, rather than an easy way out. I'd really love to hear more feedback you have about the game, as we're seriously considering developing it further. And again, thanks for playing :)
Hi ! Could you play and rate our game ? We'll rate yours as well ! https://itch.io/jam/brackeys-4/rate/721398
Sorry, but I played Dewind and this game is nothing like Time Seek. Dewind is about having your character devolve into a caveman or evovle into a cyborg with a timer based bar. In Time Seek, you can time travel at will, and not only your weapon and abilities change, the world around you changes as well, including the background decoration (the car becomes a medieval cart when you go to the middle age). Furthermore, to reflect the impression of time travel we decided to make all the graphical assets in 3 different resolutions, this concept is very unique and is not found in Dewind. Maybe you didn't play Time Seek enough ? Dewind and Time Seek might seem similar at first glance, but in reality, these games are nothing alike.