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AntiRage

31
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3
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A member registered Feb 13, 2019 · View creator page →

Creator of

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Thanks for playing!

Thanks for playing!

All I did was watch dragon ball z, I'm a big disappointment lol XD

with more development and polish, this could be a really fun sandbox game

I got killed by a bird haha Interesting concept, would be keen to play it again after some further development and polish

Cozy and peaceful. After I was done making coffee.. there wasn't really anything to do afterwards. Some interaction to drink the coffee would be great.

I too was stuck on the title screen pressing every button haha XD but then I read the games page for the controls. This is an interesting concept, can definitely see this being some sort of horror game with jump scares etc. Would also love to see different types of candy, with different guests expecting a combination of certain types of candy XD

Haha will definitely play your game! and my code is also spaghetti lol

Thanks for playing! Yes I totally agree about the roll.. In hindsight, the rotating camera probably wasn't the greatest of choices, it probably would be better to have the camera never rotate (To help with motion sickness) and there is some drag, but its janky and definitely needs alot of tweaking XD I definitely want to fix it up after the voting, since I also LOVE flying games haha

Thanks for the review haha, Yes I kind of spent most of my time on the flying controller and ended up not having any time left for specific objectives. Need to plan better next time haha

Lol there are some bugs and glitches but wow, finished with a few seconds to spare lol! def enjoyed making the flying controller more than anything else!

Well deserved, you made a great game, well done! and congrats!

Thanks!
Music by DavidKBD, the link is in the description of the games itch page.

Thanks for the feedback! 

agreed, definitely needs more powerups haha

Thanks for the feedback!

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Really love the arcade style

has great potential as well. 

(1 edit)

Thanks for the feedback! 

Yeah would have loved to upload a webgl version as well, but sadly some of the code broke when built in webgl

Birds eye view might not be such a bad idea XD will definitely help to see the powerups more clearly

*Bug*- Once I click restart, It wont allow me to shoot the weapon
I like the concept, but as the robot spawn increased, the ammo spawn didn't match up.. I had like 5 bots on my screen with one ammo respawn haha

Took me a few tries to figure out the controls, but very cool mechanic. Could go far with some balancing and progression. well done!

Controls are a bit unintuitive, especially when holding spacebar.. Definitely needs a bit more explaining. Maybe a help screen in game?
interesting mechanic, would love to see some powerups as well

This was very difficult haha.. Like the rope/line mechanic

Simple yet fun, I like it!

I was actually planning to make a game more about drifting, but I Had to scrap that idea for time haha maybe I shall use that idea in another gamejam XD

Thanks!, yeah It definitely needs to be balanced, someone suggested increasing the meteor spawn as the game progresses, which would be a good start.

Thanks!

Yeah I agree, definitely needs some balancing done XD

Thanks!

Wow really love that mechanic, gameplay was great!

So much features in the game for only 72hours, well done haha

Love the simplistic-desaturated art style it goes well with the gameplay
Was a bit tricky in the beginning, but enjoyed it.. 

would love to see a timer on each fire.. counting down until it burns the house down. Would help the user decide which flame to put out next

Haha I just love the idea of a squirrel eating all those animals