nice score
AntyCo
Creator of
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Tbh, that smoothness wasn't intentional, that was just me making platformer for the first time. I was a little bit experimental, so as soon as i saw characters move, i was like: "OOO NICE! now i should focus on main mechanics (the time recording)". After some time i noticed that platformers shouldn't be as smooth as mine was, but i had an awful burnout and couldn't bring myself to try and fix theese stuff and polishing things. If you have a good tutorial, It would be great if you would share it to me, cuz I m willing to learn and become better! Thanks for advice!
Here is jump fix & browser version https://antyco.itch.io/on-your-shoulders-033-fixed-web-edition. Please use it for ratings
i just made the web version. Had a bug that didnt allow me to, but now it works! https://antyco.itch.io/on-your-shoulders-033-fixed-web-edition
i just made the web version. Had a bug that didnt allow me to, but now it works! https://antyco.itch.io/on-your-shoulders-033-fixed-web-edition
thanks for info. I made a browser version so you can play: https://antyco.itch.io/on-your-shoulders-033-fixed-web-edition
so yeah, thanks for the hint and i will use your method next time, but i somewhat fixed the problem and added the web design, so could you play this version and make new rating? Or at least play it and tell me about the experience, what you would change etc. https://antyco.itch.io/on-your-shoulders-033-fixed-web-edition
yeah i had that bug that when you move in air right or left you get stuck in the wall... But it is an easy fix not sure why i didn't fix that. I will notify you when i will fix it. Glad you liked the rest of the game (about WebGL - it didn't wanna work. Maybe it was because i named the file v0.3 with that dot?)
Yeah, defense mode was a random thing I added. When game Jam started theme was still ?????? So i thought that there was no theme, only money mechanics. After I did basics of factory, I checked for deadline and then I saw that creator was just late with theme. Thats why defense mode seems so odd. If theme wasnt there I wouldnt add defense mode. (Also yes, there is 25$ cost to defeat goblins). And that's true that most buildings in factory aren't explained well. (This was my first game I added tutorial and informations, bc of 3 week deadline)
Umm... Creative idea, but not that good execution. Graphics were amaizing, I m impressed by your pixelart, music was also ok (but got little irritating after a while), but lets talk about gameplay. I m confused, and kinda sad that this project turned out not as great as I saw it first time... Assets are maybe made by your team... I don't know, but gameplay is the worst part of this: There is no tutorial, player have no idea what and how upgrades works, Movement is very confusing. I m just dissapointed, and game doesn't end/reset after death. Sorry, but that's propably the weakest of your projects