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Archxn

14
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2
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A member registered Aug 23, 2020 · View creator page →

Creator of

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That was the best 37 minutes of gaming I've had in a long time

Windows will show this message because the game is very niche (new indie title), and so this exe file is mostly unknown to Windows Defender.
You can hit the "More Info" shown there and click "run anyway" and the game will run.
Only do this with files you trust though

This was super fun!
Managed to crack the code myself without the hints :D

Awesome! I'll keep on the lookout for that full release :D

Simple and good! A really well designed game!

It's pretty easy to beat, but I think that's okay for a game like this.

Simple and good! A really well designed game!

It's pretty easy to beat, but I think that's okay for a game like this.

Thanks XD maybe we should have had an arachnophobia warning

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Loved the intro animation, although it ran a bit sluggish on my PC.

A fun story, but I would have liked to see a closer marriage of gameplay and story here.

The bugs are self-evident and you're gonna have bugs in a 7 day project, but none of them were really game breaking...

It has a lot of potential. I'd really like to see what it would look like if it were a bit more polished.

A full game made in a week is an accomplishment already, but good to see you'd challenge yourself to do everything yourself.

If I had any critique it'd be the music track chosen, as the first time I played I thought one of the sounds in the loop was triggering when the house got damaged but it turned out to just be a part of the song.

A full game made in a week is an accomplishment already, but good to see you'd challenge yourself to do everything yourself.

If I had any critique it'd be the music track chosen, as the first time I played I thought one of the sounds in the loop was triggering when the house got damaged but it turned out to just be a part of the song.

A full game made in a week is an accomplishment already, but good to see you'd challenge yourself to do everything yourself.

If I had any critique it'd be the music track chosen, as the first time I played I thought one of the sounds in the loop was triggering when the house got damaged but it turned out to just be a part of the song.

A full game made in a week is an accomplishment already, but good to see you'd challenge yourself to do everything yourself.

If I had any critique it'd be the music track chosen, as the first time I played I thought one of the sounds in the loop was triggering when the house got damaged but it turned out to just be a part of the song.

I really loved this one! 14 minutes is my high score!

Loved the gameplay, really fun concept and it definitely has an addictive quality to it (in a good way). Loved the voice lines, and really loved how goofy it was!

I felt like the UI was a bit less visually responsive than it could be, and that adds a lot to the difficulty without really adding much to the player's enjoyment. Would love to see the next room's name light up maybe after the voice line, and maybe see the desired objects under that room get some kind of check mark.

I ran into an issue where the objects a room wanted would change without my notice after I had already added them to the room. Maybe an audio cue would help?

Overall I really think this is an awesome game and an awesome idea! 5/5 for the fun factor for sure!

Overall this game was super fun! I love how you really make use of the core mechanic in later levels and teach the player through gameplay without any wordy tutorial or anything, like a good platformer.

I ran into a small bug, where the volume when changed from the main menu reset when you start the game, but I think that was the only bug I ran into.

If I had any critique it would be to add more coyote time, and maybe a sound effect when the shadows die.

Overall a really fun idea, really intuitive for the player, and lots of fun mechanics! For a game made in such a short time I think it was awesome!