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Argyx Games

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A member registered Mar 03, 2019 · View creator page →

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Hello Michelle, how can I contact you by email?

Hello Xander, how can I reach you by email?

Thank you again for your message. Great concepts you have here, I will have a closer look at them. It's quite extraordinary to see the power of music on narrative inspiration and the resurgence of real emotions, even when the memory is an invented one. Btw, we are collecting games for an anthology, and some of your creations might be a good fit: how would I reach you by email? 

Thank you for your kind comment, and I'm glad to hear that you enjoyed the game! (If you wouldn't mind copying your message onto the game's wall, that would be fantastic so we can continue the discussion there. I’d love to know more about your own creations that include music as well! :)

hello, can we reach you by email?

Hello! How can we reach you by email?

Hello! How can we reach you by email?

Hello, how can I contact you by email?

Hello, how can we contact you by email?

Hello, how can we reach you by email? Thanks.

Hello, how can we contact you by email? 

Merci, j'ai un message d'erreur. Pourriez-vous m'envoyer un email à contact at argyxgames point com ?

Bonjour Yves, comment vous contacter par email ?

Hello, how can I reach you by email?

v1.2 log

  • 9 points for superpowers instead of 10
  • Fumble/Hazard effect happens whenever a 1 is rolled (not just if the action fails)

Hello, how can I contact you by email?

Hello! How can I contact you by email?

Hello! I love this. How can I reach you by email?

I love this. How can I reach you by email?

Hello Kyle, how can I reach you by email?

How can I contact you by email?

How can I contact you by email?

Oh! sorry I missed it:)

Concept très chouette. Comment vous contacter par email ?

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

I love the idea. How can I get in touch with you? I would be thrilled to include your game in a print anthology.

Here you go: https://argyxgames.itch.io/manifeste-pour-une-creation-de-jeux-en-pleine-conscie...
(I've added a little layout to the PDF version :)

(1 edit)

Nicely put. I would love to translate the manifesto into French, would you give your authorization?

(3 edits)

v1.1 adds more details to manage hit points, Flaws, and makes the GM's job easier.

Thanks! (And thank you for organizing the game jam!)

Thank you! That's exactly the feelings I wanted the game to convey.

(3 edits)

Just finishing up the reading, ready to test the game:) One quick question: isn't there a typo in the rules regarding the stances? Ox>Wolf>Bear>Ox should read Ox>Wolf>Bear>Fox 

Also, Ox,Wolf,Bear>Fox seems redundant, doesn't it?

Also, shouldn't Ox, Wolf, Bear be beaten by at least one stance? Otherwise why not use them each time? (or maybe I misunderstood something).

Bonjour, y a-t-il une version print comme La Cale n°1 ?