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ArielVainer

19
Posts
6
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8
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A member registered Feb 25, 2022 · View creator page →

Creator of

Recent community posts

Thanks a lot! did you manage to get to the end screen?

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UPDATE! The game is up and running, please let us know if you enjoy it!!

Thanks! I will make sure to look into it.

Thank you so much for the feedback! I was thinking of using different shapes and colors to build patterns but ran out of time. This experience honestly taught me so much about time management and how to do my next game jam more effieciently. Glad you enjoyed!

Thank you a lot for your comment! i originally planned to make this into a puzzle/thinking game with different shapes and objects, the game would force you to find a pattern and find the odd one out. Unfortunately that was way out of the scope and I had to change the idea to a color finding game. I would ideally like the game to continue on a life based system and continue generating levels infinitely until the player dies. 

My main struggle with adding a web version was that python and pygame have almost zero support for webasm and it's basically impossible to get a pygame game on the web running normally with more than 1 fps. My solution was to translate the whole code line by line to javascript (i dont really know javascript) so that took a while :D

Updated to add a web build

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Hey, I've been there too! I encountered a similar issue while coding my game in pygame. Good news though—I found a solution. Feel free to send me a comment if you still need it, and I'll be happy to share it with you!

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Hello, everyone! I've just added a web version to the game for better accessibility. Let me know what you think!

Thank you so much! We tried to make it loyal to the original but ran out of time :>

Hey! I left a comment on stack overflow as well but am not sure if you saw that. When I run simple games using pygame and pygbag, the game is completely unplayable with a delay of a few seconds after each click. I see that your game runs smoothly and was wondering how did you do that?

Thanks a lot for the reply, this was our first gmtk and we were way too ambitious and didn't get enough time to finish and polish it (the winning and losing just make the game stop working.) Next gmtk we will definitely be better.

Hey! thank you so much for your reply, we were working on it all night long and we unfortunately had to submit it unfinished and unpolished, we are glad you enjoyed tho!

Thank you, we are glad you found our game challenging and enjoyable!

Thanks a lot! I plan to post a walkthrough on YouTube, would you like the link?

thanks a lot!

Thank you so much, loved your game as well!

This game is absolutely great! The increasing difficulty throughout the game kept me engaged and I appreciated the gradual introduction of the shovel as a special object. The level design is excellent, providing the perfect balance of challenge and fun. Overall, it was an enjoyable gaming experience and I found myself wanting to play more.

My game is actually very similar to this! I would be happy if you check it out and give it a try. Keep up the good work!

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Thank you so much! you don't even understand how much that means to us. This was the first game jam both of us has ever participated in and it was a blast making the art, audio, mechanics and the levels. If you would like to see the solution for that level, let me know!

Thank you so much for playing my game! and yeah this was my first time ever adding a leader board to my game and I really liked it!