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artemouse

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A member registered Jun 06, 2020 · View creator page →

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This was very cool! I liked the colors denoting specific people, and how "we" was often multicolored depending on who was involved. Super clever!

It's slightly different, though I wouldn't say it's actually worth a replay at this point in time (Like... just telling you right now you don't get answers, if that's what you're hoping for lol)

This was really cool! Took me a bit to figure out how to get the second ending, but I do love it when a game goes off the rails. Quick, concise and well executed!

Very nice! I'm very bad at the game but it's good enough to make me want to keep replaying until I'm better at it. I love the effect of the gods just kinda popping in, its an interesting twist to the diner dash/overcooked style gameplay.

very nice first crack at gamedev! Definitely going to parrot Quinten on the aspect ratio thing. I didn't do that for my game either, and it was definitely a regret of mine. 

I read the "Just "enjoy" me breathing into your ear" bit so I have to ask, did you record the sound effects yourself? Very impressive if so! (I've always steered away from that but it's something I'm very interested in doing!)

But yeah, love the vibe you're going for, and I hope to see you continue your gamedev journey!

Very cute! The choir music on the final night absolutely sent me, I loved it. (Also lol not me not realizing the team up thing in the upper left was a button on my first try - got to day 5 solo but I couldn't finish out the night)

Neat! I love the art and I really felt the gradual ramp up of difficulty. Good work everyone!

Thank you!

100% agree - I wanted to implement fast forward once everything was done but then ended up scrapping it due to time constraints, which is one of my biggest regrets that I didn't implement it sooner. Proper music looping definitely would have been good as well. Thank you for your feedback! It's very appreciated.

I really like this concept! (Also that pug is incredible) I did find that I repeatedly died on the first spike trap, though that may have been a me issue lol

I know this was made awhile ago now, but I wanted to say it made me very happy to see my assets put to good use! Thanks!

This is really nice! I've been trying to make a tileset in this style for forever with little luck (it always ends up looking super repetitive) so good job for nailing it! (I also love the tree)