It's actually a pretty fun game that has managed to captivate me until the end! Lack of any audio is a bummer but understandable. I've actually managed to bug the game by spamming the fire laser button, making it impossible to trigger it unless I moved every character out of their positions. Although the distraction mechanic is a cute idea, it's quickly rendered useless because the player can activate the laser beam at any time without much of a cool-down which makes it so you can press the space bar constantly to make it so no characters lose their attention. There are walls but they aren't solid, so you can drag the characters through them. This was never made clear by the tutorial and is quite unexpected behaviour. Using it as part of level design wasn't a great idea either because players assume it's a solid with collision when it's not. Graphics are cute and to the point. All things given, it's still a very creative idea that could easily be expanded upon (and should)! Very memeable title as well :joy: :ok_hand:
Diogo Santos
Creator of
Recent community posts
This is a pretty interesting twist on a platformer! It's very reminiscent of other games, but still manages to have it's own charm! I'd personally take a look at the character's highlights and probably tone them down a little as it looks a bit odd. I'd probably also have made two more jump sounds as jumping is a key feature and listening to the same sound becomes quite repetitive! Having that said, it's still a very solid platformer with genius level design, exploring it's core mechanics to the fullest!
This is a pretty fun game, and a very polished one at that! Besides spamming the R button to restart, I haven't experience any bug. The addition of an undo button would be nice to streamline the game experience. I do have to say I found the game not to be super innovative, as I've seen this idea countless times before, but the execution was well done!