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KOALA

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A member registered Oct 25, 2019

Creator of

Recent community posts

Haha thank you! I worked 1 entire day just for the walking animation because quadruped locomotion is complicated af to replicate. :')

(1 edit)

Do you mean the cave spikes? Yea, they are looking pretty scary, but are just shiny decoration. :) Lemme look into that tho how i can make them look less dangerous.

This game is brilliant, i love the pixel art, i love the gameplay, and i adore all of these little story details and interactions. 11/10, i would 100% buy this game on steam if you would continue on this.

thank you :D

Merci beaucoup pour tes commentaires constructifs ! Oui, le thème aurait peut-être dû être plus évident, surtout la blague avec les « dragon scales » haha. Cela s'était simplement bien intégré dans notre concept de jeu. :D
(Je suis en train d'écrire ceci avec le traducteur DeepL, j'espère qu'il en sortira quelque chose de raisonnable. XD)

Glad you liked the game (and the scales pun)! :) I dont even know who came up with this from my team, but it kinda carried the whole game idea.

Aww thank you sm! I am very glad you overall enjoyed this game this much :D

Thank you for this constructive feedback! Yea, the controls of this game definitely feel a bit "janky" and mostly occurred because we just were not sure which controls are the most comfortable for the mechanics we thought out. So, every "input" on that is greatly appreciated. ;)

Thank you for the feedback!! Greatly appreciate it. :D

Thank you so much for your detailed and consteuctive feedback! Tbh I am a bit overwhelmed because we got way more positive feedback for this game than I personally expected. 

Currently we are making a list of all the bugs, missing features or off - putting gameplay aspects, so we will put out a more refined version of this game! So if you have anything more that you noticed, you can mention it here :).