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ArtyIF
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A member registered Nov 23, 2015 · View creator page →
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You're in a race car on a race track. Small problem - there's no downforce in your universe
Racing
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Recent community posts
VitaVehicle (Beta) - "Realistic" Car Physics Engine for Godot community · Created a new topic Am I able to use sounds in my own game without using the physics engine itself?
I am making a racing game on Unity, and this physics engine is too realistic for it. However, I do find the sounds quite good. Am I allowed to use only the sounds (with proper MIT-abiding attribution, of course)? Also, were those sounds sourced online, or did you make them yourself? I don't see any attribution.