"Create a core mechanic and secondary mechanic that can be used for progression"
Your game only has to have at least these two to match the theme, everything else is up to you.
ashenrider
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A member registered Sep 30, 2018 · View creator page →
Creator of
Early prototype Metal Gear Online-inspired game
Action
A pretty dang hard top down shooter where you learn dialects of wizards to murder them
Join the ranks as a PMC soldier using weapons procured on site!
Survival
Recent community posts
HackRU - VR in Space comments · Replied to Random Precision Software in HackRU - VR in Space comments
HackRU - VR in Space comments · Replied to Random Precision Software in HackRU - VR in Space comments
I dont have any official minimum/rec specs, but here is what I used to make it and I get high 100s/low 200s in fps
- Ryzen 3700X
- RTX 2070
- 32gb of ram
A general guideline I'd give is you will get 60+fps if you have the following
- Last gen: 1050ti (maybe 1060) or greater/RX 570 or greater
- Current gen: RTX 2060 or RX 5500XT
- CPU: Pretty much any quad core or higher from 2015-2016 onward
- At least 8gb of ram
If you are running a laptop with integrated graphics, this game will not run, but since they cant play most 3D games, you probably already knew that.
The Wizard's Dialect [A Jamingtons Game Jam Game] jam comments · Replied to BliZzTf in The Wizard's Dialect [A Jamingtons Game Jam Game] jam comments
The Wizard's Dialect [A Jamingtons Game Jam Game] jam comments · Replied to Chestionar Online in The Wizard's Dialect [A Jamingtons Game Jam Game] jam comments