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ashley-hart

9
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A member registered Nov 19, 2021 · View creator page →

Creator of

Recent community posts

The tongue attack that the frog does is super cool! 

Hello, thanks for the feedback and for taking time to check out my game. I agree; visual indicators would improve the game a lot. I'll keep this in mind for the game's next update. :)

Thank you so much! I appreciate you taking the time to check out my project. 

This game was fun and rich with personality. I love that you called this game a "declaration of war" against the desire to stay in your comfort zone. Your efforts are admirable and resulted in an authentic and creative game that charmed many who played it (myself included).

Of the games I have seen so far, I would have to say that your game had the most intriguing use of pickup items and level design. It felt like I was being ushered through a deteriorating world by a humourous narrator. Keep up the great work. 

Aww, thank you so much! I enjoyed playing your game as well. 

Hello, I'm sorry to hear that you were having issues with the game. My device cannot run the game without the SharedArrayBuffer either. I just checked, and the SharedBufferArray setting is enabled. Thanks for bringing this to my attention, and I hope that whatever issue your device is having can be resolved. 

Thanks for taking the time to check out my game. :)

Hey, this is my game and I wanted to say thanks for stopping by. I hope you enjoy playing! If you are a part of the Pirate Software Game Jam, don't forget to rate. Comments are appreciated as well as I am looking to improve. 

A fun egg-perience!

Such a cute game! Big fan of the cheese. I think this would be a fun game to pass the time with if you decide to flesh it out after the jam Some additions could include more wizards, spell upgrades, different movement patterns for wizards/enemies and more. This prototype is a fun concept that is well executed, especially with the time limit in mind. 

The only other constructive feedback I can provide right now is that killing the enemies took a long time (for me at least). Maybe this is intentional and/or I'm not in the target audience for games like these, but it is something to consider. :) 

Great work!