Asthalis
Creator of
Recent community posts
Hello everyone,
Just a short message to say records have gone up quite a bit on my game as the best player (JusTice8, this time) has reached level 48 !
Here's a link to the RECORDS page of the Hop! 2D, I will update it as soon as one of the records is broken.
Hey, thanks a lot for this post, I hadn't noticed it yet !
Now that Hop! 2D is complete, all players can compete in a contest I started some days ago. The goal is to go as far as you can (I mean the highest level) and I will validate your performance with the automatic final screenshot when the "game over" message appears (this screenshot is only generated in downloable versions of the game). Of course, you can use the SAVE GAME option (at the end of each level) to do it and start a game from any already unlocked world.
The current record is level 22 and is hold by Pulse.
In a future update, I will add a link to the RECORD page of the game.
You may ask "what is there to win ?".
First, I will add your name in the testers list of the game and, once it is finished, I will send you the BOOK OF THE GAME I'm currently working on.
Good luck and happy playing !
Hello everybody !
I'm glad to introduce Hop! 2D, my first Godot project ! At first glance, this is a classic-looking 2D platformer but the UI is reaaaally simple : you just need 2 keys (left and right arrow) to play !
Help Hop (a constantly jumping creature) to rescue his grilfriend through many levels. Move it carefully and learn how to use the features of the game : trampolines, switches, breakable walls, canon blocks, air flows... Hop must fight a boss every 10 levels to reach the next world. See HELP menu of the game for details.
Hop! 2D is still a work in progress so feel free to try it and bring me feedback. Thanks !