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astronautcodingfun

142
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A member registered Sep 05, 2021 · View creator page →

Creator of

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What a nice surprise. The scene when the girl goes downhill is very nice! The game is quite challenging too. I am pretty happy I chose this game to play/rate.

great art

Cool.

Gorgeous.

I have enjoyed the journey.

cool! Perhaps could make the weapon rechargeable and put ammo in challenged spots

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Hi! 

Better click full screen button on the right down of the screen (or at least keep focus (click with mouse) on the screen).

Controls: right and left arrows to move. Up to jump (and head); A =weak kick; S=strong kick; D=heels; Q=knees; W=bicycle. 

Try to get the 7 trophies with special sequences/hits for release pets/companions. 

Tks for your feedback! 

Hi! Buttons right and left to move. Up to jump (and head); A =weak kick; S=strong kick; D=heels; Q=knees; W=bicycle. 

Try to get the 7 trophies with special sequences/hits. Tks for your feedback! 

Good game. The puzzles are interesting and quite challenging. Maybe you could make the bullets bigger.

Hi! To be honest, I liked the gameplay, I mean how smooth the controls and the rock face animation are. I would like to see more development.

Very addictive

Wow! Quite impressive! I liked the arts and gameplay. The newspaper reminded me of the old sincity games... Maybe some zoom option in the view would be nice for old guys like me hehe. Good job

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Hey! I have really enjoyed the arts. Good job. About the gameplay, it's simple, but it fits perfectly in this jam. The UI is also very cool.

Maybe it would be nice to add more elements to the gameplay, like having to jump over obstacles, animals and things like that.

Hey! I have really enjoyed the arts. Good job.

About the gameplay, maybe you could add different lanes (two or three) to avoid obstacles going up and down too, besides only the jumping gameplay.

Hi! I liked the game, simple but challenging.. the kind of game I like to play in Jams. The rope game play is very good.

Maybe even the beginning is a little too difficult... maybe it would be good to start easier and then make the difficulty increasing more progressively.

Thank you =) 

Hi Spagoodlers! Yeah, I didn't have time to finish it properly. Glad you liked the idea. Thanks for the feedback.

Hey bro, I'm glad you liked it. Yeah, you're right, it would be nice some kind of jump's control by the player. I will try to improve it. Thank you

Yes, that's it. It was on medium and I thought it was to continue killing the red ones. I will try again 

Hi. I liked a lot. Actually, its my kind of game. For this game jam particularly I would slightly change the mechanics. Instead of use the mouse for direction, I would turn an arrow around the player 360 degrees and release the mouse to go where its apointed. Not sure if it would works, just an idea to make it even more "one button concept"

Very innovative indeed. I've never seen this gameplay before. Perfect atmosphere. Well done!

Haha I loved it. I imagined to play it online with friends, with two different teams, it would be awesome.

It feels the mouse controls could be more adjusted. Perhaps, the platforms could spawn more often and be in different highs to reach them and go up in the screen.

Relaxing

Cool. Only thing to me It feels take too long for kill enemy.

Haha I kinda liked this tomato spectre colors. Have you tried classic old VGA monitors style pink and cyan?

I updated the build. Hope it's working for everyone now. Feedbacks are more than welcome!

Cute.

Excellent game! The gravity aspect and the size of bullets make a perfect challenging and game play. Well done.

Only thing is, perhaps, the mono sound of bullets could be annoyng because its always in the same pace (diferent from space invaders for example). I just turn off my sound.

We have a gem here!

Very well made, good mechanics, very nice gameplay and visuals. One of the best games I have played in jams. 

Perhaps you could punish the player for stay to long in the air with more gravity * time, something like that. 

I liked a lot of the arts and nice gameplay. Of course I tried to explode my own missiles just for fun, what a surprise it worked! Very well made.

Cool. I liked the visuals and the reward-risk gameplay. It would be a nice game for Atari or mobiles for example.

Nice game. I liked the clean visuals of the map and the characters too. Unfortunately after the third room I was killed very fast, even with the enemies barely spawned.

"Loading game for first time"

Cool. Sometimes I thought the cube was purple but actually matched the red button.

Really nice! Fits the theme perfectly.

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Hello Marron121! I think It's something related to the Microsoft Visual Studio (the IDE I used) .. I am not sure how to fix it. Really sorry. Tks anyway