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atomkinema

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A member registered Aug 10, 2021 · View creator page →

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Sorry for the late reply! Thank you so much!

This is very high praise and INCREDIBLE response that I was SO happy to hear, it defeated my boldest expectations.

It's definitely worth living for moments like these. All my hard work paid off, including working through my illness, haha.  T-T

Thank you again!

As for the translation, I'd be happy to!  In fact, it was my dream to reach the Chinese market! :)

I will contact you as soon as I'll edit my version in the second half of October. 

We may start the translation in November (?), but you will have to tell me more about the market, the audience and so on. Overall, I am very curious and I'd be glad to do it  if it's possible!

Oh so you know everything! T-T Thank you so much!

You were original in choosing Blackthorn\Wilton! I was absolutely sure that people would hate his arrogance and choose him second last (before finishing with Credence, who is THAT guy, ahaha, one step  away from becoming a real bad villain, who hates women, people in general, and so on. Thank God he made a different choice in the end.) 

But, as you may now know, their 'bad' selves aren't their actual selves. :) They are, in a way, personificatons of their desires so they twist their natural personalities. Wilton is actually not that cynical. In fact, he is hopeful. Heinz isn't malicious. He  can be very kind. And so on. 

I am seriously impressed you're curious about Anthony\Ambrosius. He is a truly despicable villain, who is, interestingly, a military man without grand military convictions or plans. Ironically, the danger of his character lies not in his delusion of grandeur, but in his pettiness and revenge on his hometown, which make him quite unique, I'd say, because it turns a 'military archetype' on its head. Most military villains are more megalomaniac and unemotional, but there he is... A creature. A crafty, lustful, needy monkey. A sometimes sentimental, cruel monkey. And that's what's scary.

Thank you for playing! I hope you enjoyed all the routes! :D

I will definitely correct all my mistakes somewhere in the second half of October, I just can't do it now because of my new job. T-T But it should be edited by Halloween, hopefully!

I am also slowly starting to post about this project (and others) on tumblr so you may follow me there if you want. I may post voicecasts there, if you're curious, plus various tidbits about development.

The blog name is https://saintatomique.tumblr.com/

 There's not much there currently, but I will post more soon.

Oh, thank you) 

I hope you figured out the mechanics of the game's true ending) they are fairly obvious, but if you're wondering, you can still ask me. :)

I hope the ending will live up to your expectations T-T 

If not, I am sorry!  I tried, haha!

Can I ask you, out of curiosity, what was the first route you played? 

I am kind of expecting Felix to be fan favorite so I am wondering if it's true or not. :)

Thank you so much! I am really happy that you played it will all the mistakes! T-T

This means A LOT to me.

Please make sure to stick around for the more polish release in the second half of October!

Can I ask you...Did you reach the 'true' ending? ;)

Thank you so much for your kind words! :)

Sorry for the late reply! For now, you can play the demo which is constantly updated with new chapters. The third chapter is coming out soon so look forward to it! The 'demo' will, most likely, consist of the full game without a soundtrack. The game will be complete when the soundtrack is added! Also, don't worry, the game will be free either way!

Thank you so much! 😊I am hoping to upload a second part/chapter of the demo soon so prepare for more! 



https://atomkinema.itch.io/the-noblest-of-creatures-demo

Features: a dramatic dieselpunk visual novel that revolves around an artist being dragged into historical events against his will. The character design was inspired by vintage (the 1910s-1920s) book illustrations/comics and is more darkly humorous than pretty. It's an intensely animated game that experiments with its sprites and goes beyond what visual novels usually do in an attempt to look like a vintage movie.

Amount of routes: 4 routes, each of which gives a different ending to the main premise and fates of the main cast. +Optional romantic element, which serves mostly to get to know characters more intimately and that sometimes can add another layer of drama. Keep in mind that the tone of the game can sometimes get pretty serious, it's not a dating sim!


Attention! Because of the demo's early state, I am currently seeking reviewers or commenters. While the finished game won't change too much compared to this demo (and it's important to keep in mind), I am looking for people who will tell me their initial impressions and whether they have questions about the plot.