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Attackeh

7
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1
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A member registered Jan 28, 2023

Recent community posts

sorry, dumbnot

guy its been 4 days

are you dumbnot

1. Invincibility  frames are nonexistant! If you get hit while in between at least two enemies, don't expect recovering from that.  Getting your stalwart shell from wish isn't a good idea! You also should be knocked back whenever hit, however this may be harder to implement

2. Enemies are a bit too unpredictable. Can't tell when they'll jump or not. Easy fix would be to add a delay before they jump and a little animation to go with it.

3. Gravity feels a bit floaty at times. I don't  know if it's impossible  to do but you can try slightly increasing the fall speed every frame they are in the air by a small amount, resetting whenever they touch the ground. Jumping should push the player upwards with a force of __  steadily  and  stop when the player lands.

The game just ends after you kill a bunch of scribbles. Is it supposed to be endless or not?

this right here

could you make a mac version? thanks