Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Austin

15
Posts
3
Topics
13
Followers
12
Following
A member registered Oct 23, 2020 · View creator page →

Creator of

Recent community posts

Thanks for hosting the Jam and for the kind words. This submission is a slimmed-down version of a bigger game that was growing too ambitious for the timeline, but once we write up the full game I originally had in mind, I'll let you know!

Heya,

There's a concept that I was playing around with, but it fits less as a typical TTRPG and more like a guided, multiplayer choose your own adventure. Do you think that would fit in with this jam?

Character creation was super fun using this system. To get super meta, I grabbed the Call of Cthulhu Keeper rulebook and rolled up a stiff German fellow who excels at dodging and kicking, two strengths which won't help him against his fear of Shoggoths. 

Beautiful work! Loved this one.

I didn't know what to expect from this game, but after reading the rules, it all makes sense in hindsight

welcome to my tiny little home in a jar, heh heh heh heh

That seems like a great approach to save time on explaining new rule constructs! 

Cool idea! I love push your luck, it makes for some really exciting endgames.

A user friendly game building platform, but it assumes that the user has more than an hour a day to dedicate to learning it

it sure is was

Yea there was a chance I didn't actually start this thing - I planned it weeks ahead of knowing that this would be one of my busiest weeks this summer haha. There's an introductions page now if y'all want to make some new friends!

Although I originally wanted to do an analog game, I've been messing with GDevelop to see how I can leverage it to make a puzzle game. Tons of resources to learn it, but it's still going to take a bit of time to play around with it.

Say hi if you'd like! Don't be modest - share your platforms and your wins!

I'm Austin, a lecturing professor in neuroscience, biology, and psychology. My academic interests are in movement disorders (Parkinson's disease, Huntington's disease) and substance use, and my gaming interests are in From Software games and roguelikes of all sorts, but also board games and tabletop RPGs (of which I read way more than I actually play).

Birdsite: https://twitter.com/docaustinlim

The game I made for teaching neuroanatomy: https://www.thegamecrafter.com/games/neuronavigator

Me, I'm stuck - game designers block is hitting hard! Twitter algorithm is burying all the meaningful science under (admittedly more fun) memes.

I'm bouncing back and forth between making a puzzle game about neurotransmission, or writing some inclusion-related TTRPG safety rules. 

Where are you at right now?

Hi Tsinomex,

I'm planning something for this jam - can I message you on Discord?

anyone else always take the birds because of the sounds they make?